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We tell the unexpected stories of digital disruption. Listen in as Walter Isaacson, digital revolution expert, explores the unknown drama behind some of the world’s biggest digital disruptions, the daring trailblazers willing to think differently, and the lessons learned along the way. Brought to you by Dell Technologies.
Since its release in 1935, Monopoly has been translated into 37 languages and is played in more than 103 countries around the globe. It’s arguably the world’s most famous board game. But this iconic pastime we now associate with cutthroat capitalism had a very different message when it was first conceived. In fact, it was only transformed into the version of Monopoly we know today because the rules were tweaked and customized as it passed from person to person in the first few decades following its conception.
Today, the same crowdsourced feedback that helped create Monopoly, has helped usher in a board game renaissance. Crowdfunding and digital game platforms have reinvigorated the industry and given enthusiasts a hand in developing the games they love. Learn how our digital hive mind is improving how we play on this episode of Trailblazers.
Featuring Philip Orbanes, Guido Teuber, Jonathan Ritter-Roderick, Marcin Swierkot and Davide Garofalo.
For more on the podcast go to delltechnologies.com/trailblazers